Thunder Punch Daily

Audio journals on making and teaching comics.

Thunder Punch Daily 14 – Compassion For Your Characters

Some more talk about characters and why we might consider using compassion when writing them. It’s my belief that if you treat your characters as human beings, others will respond to them as such. Even if they’re not human. A high ideal in writing is to name your characters’ faults with love, so as not to be a snob, or worse, create characters meant merely to be hissed at by the audience (though that can be fun as well).

Also threw a shout-out to Brandon Dayton’s blog. Some terrific reading on writing there!

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Thunder Punch Daily 13 – My Speech on “Pro-Tips”

Today I share some thoughts on why I’m generally not a big fan of “Pro-Tips” and how I think Absolutism and Relativism can be reconciled if you think like a compassionate human being. Believe it or not, I think this has a lot to do with cartooning, especially teaching cartooning.

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Thunder Punch Daily 12 – More Steps = Faster Work

Chris Oatley recently shared a thought in his ArtCast about how you can speed up your illustrations by slowing down and taking more care with your structure. I agree, and today I share a few thoughts about how increasing the amount of passes in my daily sketches makes for faster drawing.

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Thunder Punch Daily 11 – It’s All You

Today I share some thoughts inspired by a recent TED Talks podcast. A life in the arts is a lonely endeavor without much in the way of visible validation and accolades, but I think that’s ultimately a good thing. And, as you may expect, I cite some cartoons, as well as a few thoughts on the Arthurian Grail quest, to back up my point.

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Thunder Punch Daily 10 – Time Enough At Last

It’s all about time and time management in today’s Thunder Punch Daily! I share a few time management strategies I’ve used over the years and philosophize a bit about how visualizing time is part of the key to managing it.

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Thunder Punch Daily 09 – Value Your Lines

Today I talk about four realms of concern I think about when using line value in my illustrations:

  1. Light Source
  2. Contour
  3. Weight
  4. Depth

More lengthy discussions on line values can be found in these past episodes:

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Thunder Punch Daily 08 – The Chase

The Chase is a terrific go-to option when trying to get the ball rolling with your story. In today’s episode I describe how I’ve used it as a means to quickly introduce readers to characters, and how one can use it as a microcosm of an overall thematic exploration of your characters.

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Thunder Punch Daily 07 – Darkness and Compassion

Today’s thought comes by way of Jose Gonzales, who posted a casual wondering on Twitter recently about whether or not it’s useful to channel dark feelings into one’s cartooning work. I leap off of that to share some of my thoughts on using anger, outrage, or dissatisfaction to inform one’s work, how I’ve misused anger in some of my past works, and how Joseph Campbell’s thoughts on Erotic Irony can be a way to use those dark feelings with compassion in our comics.

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Thunder Punch Daily 06 – Argue for your Theme

I’ve talked quite a bit about using themes in past Art & Story episodes, but in this episode of Thunder Punch Daily I describe a strategy I use quite a bit in building a story that expresses my themes; namely, using my characters as advocates for different sides of the theme’s “argument”.

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